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Adding attacking limits

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BigBird4

Newbie

Posts: 1

Joined: Thu Jul 15, 2010 9:28 pm

Post Tue Nov 02, 2010 3:27 am

Adding attacking limits

--------- THIS SHOULD BE ADDING ATTACKING SLOTS-----------
Hi, i have a suggestion about attacking slots, i thought this out; you can attack a player (5) times a day max, so what if you get an extra attack every 10 levels. For example you start out with (2) attacks max but when you reach level 10 you can have three attacks, and when you reach level 20 you can have four attacks, now for your VIP members they get an extra slot for the VIP time, so in total you can have (5) attack slots. If i need to further explain this out message me back through here or my email which is ( taken out so im not spammed with emails) or if you want to modify or approve of this idea. I hope the idea is better than my Title, LOL
READ ------> what im saying is you can have a maximum of 5 attacks going on at once, this is very useful for fort attacking and daily oasis changing
Now the people oping saying what if u attack at 23:00? Well thats server time technically its a new day! However what if haypi makes it some once you attack a player 5 times in a day you cant attack them again for a 24hr time period? I think that may have just shut down the op's side 
Sincerely,
BigBird
Last edited by BigBird4 on Tue Nov 02, 2010 7:34 pm, edited 5 times in total.
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Lasaunoris

Beginner

Posts: 46

Joined: Mon May 10, 2010 10:31 am

Location: The Place You Fear Is Right Next To ME

Post Tue Nov 02, 2010 4:10 am

Re: Adding attacking limits

it is ment to help prople not be ruined in the game so they xan atleast tryto rebuild
the place u fear is right next to me
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WxWarn

User avatar

Baron

Posts: 242

Joined: Fri Sep 03, 2010 1:52 pm

Location: Oklahoma

Post Tue Nov 02, 2010 1:53 pm

Re: Adding attacking limits

I am unsure whether you are suggesting we add EXTRA attacks (for a total of 10), or limiting them in the beginning (ending up with 5)...
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WxWatch, WxWarn, Wxpert :: s7, s13, s36 expert

"The trouble with weather forecasting is that it's right too often for us to ignore it and wrong too often for us to rely on it"
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Kwopau

Citizen

Posts: 126

Joined: Thu Oct 14, 2010 5:48 pm

Post Tue Nov 02, 2010 2:00 pm

Re: Adding attacking limits

What's the point of this anyways?

The rule is you can only attack 5 times a day. Now if you attack 5 times before 00:00 and after 00:00 it resets and you can attack another 5 times.

This rule applies because attacking more than 5 times on a single day is against the bashing rule. And thus it's so those being attacked (if active) have the chance to play.

However. they should change the rules on the inactives, where it should be unlimited attacks on the inactives because for one, they aren't playing at all, and the resources are just sitting there. where those resources, I could take it and use it for my self. :D :lol: :mrgreen: :twisted:
Server 14 - Kwopau (VIP)
Server 27 - Bechardii (VIP)
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WxWarn

User avatar

Baron

Posts: 242

Joined: Fri Sep 03, 2010 1:52 pm

Location: Oklahoma

Post Tue Nov 02, 2010 2:09 pm

Re: Adding attacking limits

How are you to tell when someone becomes inactive? And why would you need to attack more than 5 times a day to get resources?
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WxWatch, WxWarn, Wxpert :: s7, s13, s36 expert

"The trouble with weather forecasting is that it's right too often for us to ignore it and wrong too often for us to rely on it"
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Tre001

Newbie

Posts: 22

Joined: Sat Oct 30, 2010 2:40 pm

Location: Jylland, Denmark

Post Tue Nov 02, 2010 2:16 pm

Re: Adding attacking limits

WxWarn, it is possible to add an "Offline Timer" to the game, just to support what the other guy said.
On the other side, that would pull alot of traffic on the bandwith, which means that all servers could become extremely laggy, unless they find a way against spamming accounts, and getting the servers cleaned up.
I will be looking forward to meet players from S17 on the forums.

Tre001
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Night-Mayr

Marquis

Posts: 339

Joined: Mon Apr 05, 2010 7:19 pm

Location: united states FL

Post Tue Nov 02, 2010 2:57 pm

Re: Adding attacking limits

hes not talkign about 5 times a day i think i think hes talkign about the total number of attacks at a single time
im backish i quit the main game atm slowly comeing back forum is a start XD
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Kwopau

Citizen

Posts: 126

Joined: Thu Oct 14, 2010 5:48 pm

Post Tue Nov 02, 2010 5:52 pm

Re: Adding attacking limits

the Op was talking about not the limits but how many times we should attack. at low level and how it should be added as you level.

What I'm saying is that the limit to attacking a player is 5 times a day. However if you attack this guy, say 23:00 server time, and attack 5 times within 50 min. Now at 00:00 server time, the number of attack on that player resets and thus you have another 5 attacks. Now then you will have to wait till the next 00:00 server time. So technically each day you can attack up to 5 times on a single player.

Also you can tell whether someone is active or inactive. simply by looking at your scout report. Say you scout this city of someone, he has resources, now 1 hour later you scout the same city again. If no change in resource (if it goes down, either someone attacked the before, or he/she spent it, if it's rising continually then most likely he/she is offline), then obviously he/she is inactive. I can easily tell if they are active or not.
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