Mon Aug 30, 2010 5:17 am by Erraven
Cavs have a tactical disadvantage in battle against cats are on the defending side and have traps/turrets in each slot and/or one of every other unit. make the enemy take as many turns as possible to reach you while pushing cats forward. when cav will hit you next turn, retreat backwards. The cavalry don't have enough range to hit the retreating cats for some reason. Meaning that the cav will chase the cats all the way to the back row before hitting them.
This is why I use a ton of archers. It takes a lot of archers, but they're only 2 crop and have good speed for being ranged. They hit turrets on turn one, using the cav as meat shields for hitting the second row at the start of turn two. Then archers finish them (This result depends on total speed and range, never start with this setup. Like others said, start out with cats and inf). They can also shoot the cats while they're trying to retreat from the mass army of cav. The opposing cat army will have to make a decision between hitting the cav that are chasing or the archers that are hitting. ^^
The well bred contradict other people. The wise contradict themselves~WildePeople seem not to see that their opinion of the world is also a confession of character~EmersonRAGNAROK_5 S102
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